Fecha: 2011-07-28Generaciòn de ideas (grupo de estudio)Piratepad con enlaces a sitios que tratan el tema de la creatividad http://piratepad.net/hQuBklbbuz 29 maneras para mantenerse creativohttp://www.pacoprieto.com/29-ways-to-stay-creative.html |
Fecha: 2011-03-15Hacking Education Tomado de :
http://publicusv.wiki.zoho.com/Hacking-Education-Topics.html?pid=169095000000011003
Topics of Discussion Please add, edit, comment freely. We will use this input to help guide the discussion. Goals and role of education? - Is there a difference between learning and education - How is this changing as the economy is changing? - What are we training people for? How is it different than what we've done in the past. - Daniel Pink's "A Whole New Mind" Learning how to learn - Has the web changed the way people learn, should we expect it to? - Is web literacy a prerequisite to be a successful student (today? in five years?) How do we measure success? - Alternatives to standardized testing - Who controls accreditation? - Should content + interaction + assessment be disaggregated? Access - Do we need OLPC for US? - Should we subsidize connectivity? Sources of Motivation - Intrinsic - Fun (learn through games) - Explicit rewards (pay for grades) Role of Schools and Teachers - The challenge of a high rate of change for teachers - Barriers to integrating technology in the classroom - Students more "web literate" than many teachers? - What about success of school-based models (e.g. KIPP)? And is a more costly approach scale-able? Is it for everyone? Content generation - Open sourcing - Peer production - Collaboration around content - Should we subsidize content capture? (Content as Infrastructure) Business models - Free / not-for-profit - Direct to student - Via existing institutions - New distribution channels / platforms? (eg. Valve for educational software) Promising technologies and how to deploy them - Adaptive learning - Casual games - Immersive games / virtual worlds - Simulations - Authoring environments (and new means of expression) Is Facebook a credible platform for learning? - Does it teach web literacy skills? - Can it teach other skills and/or knowledge? - Can it serve as a foundation for other learning experiences (virtual worlds, gaming) - How do we tackle moderation and privacy in the education context Models of learning - Role of repetition - Memorization versus lookup - Construction/manipulation - Critical reasoning - Exploration and Experimentation "Open Education" Movement - Cape Town Declaration (http://www.capetowndeclaration.org/) - Successes and Failures of 'open source' curriculum in K-12 and Higher Ed - Social Networking Models for teachers, students, and parents - State of K-12 Knowledge Management Systems - OER as Reuse vs. OER as Transparency
Innovative funding opportunities for edu ventures - A YCombinator-esque fund for edu startups - Using NCLB funding for innovation rather than to maintain status quo - Opportunity for start-ups to leverage flexible education spending accounts for retraining (http://www.barackobama.com/issues/economy/) Scaling education initiatives into the developing world - Microfinance for education - Lessons learned from things like Sugata Mitra's "Hole in the Wall" experiments (http://www.ted.com/index.php/talks/sugata_mitra_shows_how_kids_teach_themselves.html) Human Capital in U.S. Education - How do we recruit and sustain talent - How do we deal with the current realities - Mike Petrilli's thesis: we need to create extraordinary schools with ordinary teachers Democratizing Education
- How can affordable higher education function as a stimulus package for the global economy? - How have eLearning and educational technology changed traditional concepts of education? Where are the biggest opportunities?
- What are the advantages of peer-to-peer learning? How does this pedagogical model impact retention rates? |
Fecha: 2011-01-13Metodo 7 minutosMetodología de siete minutos Se trata de una conversaciòn tipo tertulia, en la cual cada asistente tiene un espacio de siete minutos para compartir lo que sabe, quiere saber, se imagina o lo que se le venga en gana decir (lo primero que se le pasa por la cabeza cuando oye el nombre:D) . No existen prerrequisitos y no se requiere preparaciòn previa, es decir, puedes venir sin baàñarte si lo deseas. Es un espacio en el que no existen ideas "tontas" cuyo unico objetivo es conversar con personas que tienen una curiosidades similares. Se presta para hacer preguntas, hablar desde las cosas que aparentemente son obvias o carentes de sentido. como también alardear de lo mucho que sabes sobre el tema. Es un espacio para generar procesos de aprendizaje y de enseàñanza simultáneos. Al final de las intervenciones se realiza una puesta en comùn. luego de esto y de observar el interés generado sobre el tema, se programa otro taller dedicado a la práctica del mismo, el cual se realizara en los momentos convenidos por el grupo interesado. |
Fecha: 2011-01-01Ingeniería inversaPara saber algo empezar por : que no sabemos?, como hacemos para no saber eso? |
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